I think i found a bug with damage calculation on weapon
i have rare-7 50 lvl flamethrower with 5775 base (white) damage . also it upgraded by keen talic +3 (+25% dmg) and grade F stage 50 (+50% dmg)
total damage looks like: 5775*1.50*1.25=10828.125
~ same damage we can see in game on weapon.
But as you see total damage on char stat (C - button). i have only 10741 damage. And in this 10741 in included additional damage from race buff and charm of attack.
let's try to calculate total damage as 10741.
Hero's Roar 1 lvl must give 5% and charm 6%
So... we have 5%(race buff) + 6%(charm) + 25%(talic) + 50%(grade) total: 86% increase of attack
5775*1.86=10741,5 . In char stat we see same damage.
if grade increase a base damage total damage should be 5775*1.5*1.36=11781
So... where a trouble?
i think trouble in grade, which visual increase base damage instead give additional % of attack as give talic, buff, accessory and etc.
btw weapon without talic upgrades, but with grade upgrades have attack stat green color(as upgraded by talic) instead of white color (as base stat)
For example armor with grade upgrades have increased base defence and def stat still white
i have rare-7 50 lvl flamethrower with 5775 base (white) damage . also it upgraded by keen talic +3 (+25% dmg) and grade F stage 50 (+50% dmg)
total damage looks like: 5775*1.50*1.25=10828.125
~ same damage we can see in game on weapon.
But as you see total damage on char stat (C - button). i have only 10741 damage. And in this 10741 in included additional damage from race buff and charm of attack.
let's try to calculate total damage as 10741.
Hero's Roar 1 lvl must give 5% and charm 6%
So... we have 5%(race buff) + 6%(charm) + 25%(talic) + 50%(grade) total: 86% increase of attack
5775*1.86=10741,5 . In char stat we see same damage.
if grade increase a base damage total damage should be 5775*1.5*1.36=11781
So... where a trouble?
i think trouble in grade, which visual increase base damage instead give additional % of attack as give talic, buff, accessory and etc.
btw weapon without talic upgrades, but with grade upgrades have attack stat green color(as upgraded by talic) instead of white color (as base stat)
For example armor with grade upgrades have increased base defence and def stat still white